The Next Berbatov

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Everything posted by The Next Berbatov

  1. @@frstplce, Ya even I was stupid to buy a 160gb ps3 only when I could have bought a 320gb ps3. I might have to look into options of upgrading soon if I carry on the downloads.
  2. Well the first official promo is out. The game is still under construction and even though most might think it is Fifa 12 only with a little bit of changes , we'll have to wait and see what differences and improvements they introduce in the game. Here is a little sneak peak
  3. KSI Trolled :lol:
  4. Delayed....
  5. The ps+ membership is totally worth it. Got a years membership for around 3k , sharing it with a friend so will cost me 1.5k Will be getting sleeping dogs tomorrow for free and F1 Race stars for free. Already downloading Infamous 2 and Little Big Planet 2 for free. In case anyone wants to know how to download ps3 games on pc and then transfer them back , do tell me I ll post the method here. Also if anyone wants to reduce there costs and share games I ll post the method here on request...
  6. Had bought a ps3 last year and haven't bought many titles so would be looking for these cheap deals for free. And one thing you can also share ps+ downloads with another person , so I ll be doing that with a friend giving him my account details so it will cost me half the amount for a years membership.
  7. Is considering getting a ps+ membership. Nice games being offered in the next month.
  8. @@frstplce, Isn't naughty dog exclusive for sony? I doubt there would be a xbox version. Anyways I ll have to stick with the basic version of the game and any preorder bonuses if offered. No special editions in India , so saving my cash
  9. +1 What ben said
  10. @, Never noticed if players have tattoos or not. Will check out Boateng today as he has quite a few tattoos ..
  11. Most of you don't know I've been auditing a club these days at work so was there during the afternoon but I decided to have a talk with the manager and he allowed me and my intern to get into the party for free. So basically had a nice time at the party with friends at club , dancing booze and everything.. At night was just chilling and playing ps3 because of the recent security issues in my country.
  12. Happy New Year guys. So how did you celebrate it? Party all night??
  13. Fut app now available for android as well.
  14. Has anybody watched Louie? A friend recommended it to me and I am quite liking it. Really good comedy
  15. I signed in using a different laptop and faced no issues at all
  16. I didn't really like RDR when I got it. I played it for a while and after that got bored of it and it was lying their in my games collection so i decided to sell it off. I might be getting Batman Arkham City used copy in some time and also looking to play Arkham Assylum first. If I don't get my hands on them I would probably buy the Game of the year editions for them. Give me reviews of Sleeping Dogs Bill. I have heard a lot about it so will invest in that as well but only after I finish the existing games with me.
  17. New Tournament: the TOTW Cup. Every time you win the tournament (both online & offline), you'll be entered for a chance to win the ENTIRE Nov 21st Team of the Week! There will be 3 winners in total, 1 for each platform (PC, PS3, Xbox). Good luck! Starts: Nov 21st 6pm GMT/7pm CET Ends: Nov 28th 6pm GMT/7pm CET Requirements: Starting XI must be from the 11 leagues Online Prize: 10,000 coins. Does not decrease. Offline Prize: 5000 coins (1st). 2500 coins (2nd) Offline Difficulty: World Class
  18. @@Muur, Refresh your cache and post screenshots..
  19. It’s funny when you think about it, but Medal of Honor had already established itself as a solid first-person shooter even before Call of Duty was brought into the world kicking, screaming and shooting. Today, the tables have turned and Call of Duty is largely considered top dog in this genre, while Medal of Honor is now struggling to find a place for itself. The series was rebooted in 2010, moving to modern times just like Call of Duty did with Modern Warfare, but while Modern Warfare remains the pinnacle of first person shooters for many, Medal of Honor felt like a lacklustre attempt to reclaim some of EA’s lost glory. With this year’s Warfighter, developer Danger Close has definitely upped their game, delivering a flawed, but enjoyable experience. You know it, I know it; heck even the old lady next door knows it. Warfighter’s campaign never aspired to reshape the genre, so if you’re already a bit jaded with all the shooters on the market, this one will do nothing to change your mind. If anything, it may make you even more bitter. Warfighter plays out like a laundry list of first-person shooters, systematically ticking all the gameplay designs you would expect from a modern day shooter. You have stealth missions that devolve into all out combat, solo sections, mounted turret sections, vehicular sections and of course bombastic set-pieces that take away all control from the player. That being said, the game is still quite enjoyable even though it’s painfully predictable. After a slow start, it does pick up momentum and ruffles up some enjoyable moments, like a vengeance-fuelled solo romp through a floating ship in the middle of the sea, a frantic car chase through the busy streets of Dubai and a rather satisfying conclusion. Of course, helping matters greatly is the fact that the game looks gorgeous. Built using DICE’s Frosbite 2 engine, Warfighter is a bit on the darker side, but oozes a great amount of detail when it comes to level, character and weapon design. Even the cut-scenes are rendered with great detail, occasionally taking a horrific nose dive when it comes to rendering feminine characters. Special mention has got to be made of the game’s audio, which I personally felt was the best I’ve experienced in a shooter till date. I really don’t mean to sound like a advert, but in Warfighter, it’s like you’re in the middle of the action. The guns sound crazy authentic and I felt the urge to duck a couple of time as bullets whizzed past my head, splintering wood, and shattering concrete and glass in a convincing manner. But for everything Danger Close does right, there are certain design decisions that make absolutely no sense. Why is the AI so dumb? Why do my own players love running across the battlefield while I’m firing at enemies? More importantly, why do they insist on taking cover at the exact same spot I have, throwing me out of cover and in harm’s way? Why do some of the characters in cut-scenes (especially the women) look like they’ve stepped out of Silent Hill? Why are there different animations for breaching when all of them play out exactly the same way? Why do I have to breach doors so often? And why, oh why do I have to wait for friendly AI to open certain doors for me? Granted, a lot of these questions can be asked in every shooter today, but I think games like Battlefield and Call of Duty get away with it simply because they provide players with a tighter and a more streamlined package, whereas Warfighter definitely stumbles along the way. Of course, multiplayer is the backbone of Warfighter and the game largely succeeds in that arena. On the surface, Warfighter’s multiplayer looks like it’s trying to rip off Call of Duty’s frantic infantry combat and Battlefield 3’s slow paced, authentic-ish warfare. However, once you actually get into it, you realise that Danger Close has tried to carve a comfortable niche for itself somewhere between these two juggernauts. And they kind of get away with it. It will take you some time to navigate the unnecessarily complex menus, but once you figure that out, you can jump right into the action by choosing your class. You have all the usual suspects like Assault, Heavy Gunner, Sniper, etc and every class has a different set of perks and active skills in combat. You’ll just have to play around with each one to find your groove. These perks are earned in every match by racking up a certain amount of points after which you can chose to use one that will benefit you or your team. MOHW really does try and encourage team play, which is why it introduces something called Fire Team aka the buddy system. This mechanic functions largely like a squad in Battlefield games, only now, it’s all about two players – you and a buddy. That can be someone you can party up with or a random stranger the game pairs you up with. Besides serving as a mobile spawn point, your buddy can heal you, hook you up with some ammunition when you’re running low, and bring you back from the dead by killing the guy that put a bullet through your head. It’s a neat addition, no doubt, but it doesn’t really feel like a game changer. Granted, I was playing with strangers, but I never really got into it, probably because I was mostly paired up with dudes who just wanted to lone wolf it. What I also found a bit annoying about this system was that I couldn’t spawn on my buddy when he was engaged in combat. I had to wait till he killed off all threats, died himself, or retreated so I could spawn on him. Warfighter gives you a bunch of modes to choose from across varied maps inspired by the campaign. You have your usual suspects like Team Deathmatch; Sector Control, which basically involves dominating three points spread out over the map; a bomb plating/defusing variant called Combat Mission; and a brand new mode called Home Run. Home Run is a variant of Capture the Flag and turns out to be the game’s most intense mode because you only spawn once through a round. Once you die, you stay dead and become a spectator. After three rounds, teams change sides and the defenders become the attackers and vice versa. Like the campaign, I found nothing fundamentally wrong with the multiplayer. I kept hearing stories of people encountering random spawn bugs and hackers, but to be honest, I came across none. In fact, thanks to the way the maps are designed, I rarely came across campers, and that is really shocking – in a good way, of course. Conclusion I kind of feel bad for the game because it’s getting a lot of undeserved hate. A large part of that is coming from people who are saturated with the genre and have really high standards. And with the prices of games today, I really don’t blame them because while I did enjoy Warfighter, it is by no means a must-buy. It ends up feeling like a half baked dish that would have tasted a lot better had it been in the oven a little while longer. Looks gorgeous Sublime sound effects Solid multiplayer Tight gameplay Short and unevenly paced campaign Insanely stupid AI - Written by Avinash Bali This post has been promoted to an article
  20. @@frstplce, I have Sports Champion 1 with me along with the move controllers , borrowed it from a friend of mine who doesn't have enough space to play it. Sports Champion 1 is good with Table tennis being the best game which isn't there in the second version. Tennis is introduced but it is pretty bad according to reviews. If you have played Grand Slam Tennis 2 on move it is pretty good. Just going to download the demo and try some games only. It seems like Sony aren't going to push much on the move now with Move Bundle packs no longer available and 500gb super slim with 2 games free instead of move pack.
  21. Sports Champions 2 Review The PlayStation Move was enjoying an incredible amount of hype around the time Sports Champions was released. Two years later, Zindagi Games is back with Sports Champions 2, only now, the Move has faded away. There’s no hype, none of that marketing push, and no more motion control wars. Sports Champions remains arguably the best Move game to date, and while that reflects on the quality of the rest of the Move catalogue, it also tells you how deserving it is of this sequel. A big disappointment for me going in was the developers’ decision to drop table tennis in Sports Champions 2. It is, by a considerable margin, the best motion-controlled sports game out there. But table tennis isn’t the only one. Most of the sports from the first game don’t return; archery being the only one to survive. The new sports this time around are bowling, skiing, boxing, golf and tennis. Game modes are quite similar to the first game. There’s a Cup mode, where you can take on AI opponents across three levels/medals. This time though, most sports also have mini games to play through, such as taking down as many pins in a limited time in bowling, or hitting a shot through a series of rings in tennis. There’s the Exhibition mode as well as a Party mode that gives you all of the game’s content from the outset and allows you to create custom playlists. In Cup mode, winning now rewards you with clothes, equipment, hairstyles, head gear and decals for your character, but it’s all strictly cosmetic. So let’s get to the sports themselves. Bowling Kinect has it, the Wii has it, and the Move too has a bowling game already in the form of High Velocity Bowling. But all of those pale in comparison to Sports Champions 2. It doesn’t have the depth of HVB in terms of different kinds of balls, but in terms of sheer fun, it’s on a different level. From varying the power, to timing your release, to applying exactly as much spin as you want, bowling in Sports Champions 2 absolutely nails it. Boxing Boxing replaces gladiator duel from the first game. It offers far more combat options and is more strategic as well, but the problem is you’ll need two Move controllers to play it the way it’s meant to be played. There’s depth to the combat with the ability to throw jabs, upper cuts, hooks and haymakers. You can target either the head or the torso as well as dodge incoming attacks. It’s the most tiring sport of them all, but knocking out a half-decent opponent does feel very rewarding. Skiing Of all the sports in this game, skiing feels the most awkward to control. It’s fine with one controller, but with two, turning (or rather steering) can be a bit unresponsive and inaccurate. You also have very limited control over proceedings. Once you reach a certain speed, all you have to do is steer till the finish line, briefly trying to perform a flip or two when you catch some air. It may be fun in multiplayer, but solo, I can see this being one of the less popular sports of the bunch. Archery Archery is the only sport to return from the first game, but there have been a few additions made. Aside from the standard archery range, you now have more complex challenges, with multiple moving targets and score multipliers. There’s also a memory-based challenge that tasks you with remembering target locations and beating the opponent to them. It was one of the more fun sports in the first game, and it’s the same here too. Golf I quite enjoyed disc golf in the first game and I prefer it over the inclusion of traditional golf in the sequel, purely because the former lent itself better to motion controls. You won’t need to know too much about golf to play this, although the scoring system might leave you confused. For some reason, all my strokes tended to veer to the left despite making a conscious effort to aim to the right. It could be that my swing was wrong, but I never had that issue with the far more technical Tiger Woods games. You won’t have to worry about the various clubs or the contours of the putting surface too much either. On the golf games scale, this one sits closer to Everybody’s Golf than Tiger Woods. Tennis I was hoping tennis would be the one sport than would keep me coming back to Sports Champions 2, much like table tennis did with its predecessor, but sadly, it isn’t nearly as much fun as I’d hoped. For starters, anyone familiar with tennis games will find the camera too low and close to the player. You don’t seem to have too much control over power or direction of your strokes, and while you can perform slices, top spins, drops and lobs, the risk-reward ratio with all of them seems pretty much the same. As far as tennis games on Move go, Grand Slam Tennis 2 remains the one to beat. In terms of presentation, Sports Champions 2 looks much like its predecessor, which is to say it’s serviceable and just about does the job. Some of the menus could have been better designed and the in-game visuals could be crisper, but this is pretty much a case of form following function. All sports can be played with one Move controller, and the only one that really benefits from a second controller is boxing. Local multiplayer is now easier to get into with the Party mode and a simple one-time controller calibration, but online multiplayer is still missing. Conclusion Unlike table tennis in the first game, Sports Champions 2 doesn’t have the one killer sport that will keep you hooked for months. In bowling, archery and boxing, you have three drastically different sports that are a lot of fun. That’s not to say that the other three sports are bad, but you won’t find yourself going back to those too often. Sports Champions 2 is more of an extension to the franchise than a sequel – five new sports to add to the six you already had. If you’ve been looking for a reason to dust off your Move kit, you won’t find too many better than this. +Still the most precise and accurate motion-controlled sports games around +Tons of fun and variety +Better implementation of Party Mode -Lacking any killer must-play sports -Tennis is a little disappointing - Written by Sameer Desai